Unity Game API Integration

Job ID: 39889678

Budget: $250 – $750 USD

I already have a full set of backend APIs that drive core game logic—matchmaking, rewards, player stats, the whole works—and I need them wired cleanly into my Unity project. You will be responsible for hitting those endpoints from Node Js, parsing the JSON responses, handling auth tokens where required, and bubbling the data back into existing gameplay systems without breaking frame-rate or introducing race conditions.

My priority is reliability and maintainability: clear, well-named classes, coroutines or async tasks where appropriate, sensible error handling, and tidy separation between networking code and game logic. If you favour packages like UnityWebRequest, BestHTTP, or RestSharp, that’s fine as long as the final code.

Everything has to be in place within a month, so I’ll expect weekly check-ins and version-controlled commits that compile on my end.