Unity Developer for Sports Simulators

Job ID: 39748876

Budget: £5 – £10 GBP

Description:
We are looking for a talented Unity Game Developer who can develop and teach sports-based simulator games designed specifically for large-screen projection (approx. 4-meter projector setup). Our goal is to build a series of realistic sports simulators, including but not limited to:

Football (Soccer)

Cricket

Tennis

Golf

Darts

Other sports simulator experiences

Responsibilities:

Develop highly realistic sports simulator games in Unity, optimized for large-scale projection systems.

Implement accurate physics-based gameplay mechanics (e.g., ball trajectory, swing mechanics, scoring).

Ensure smooth, immersive experiences tailored for projector-based simulators, not mobile or desktop.

Teach and mentor our team in Unity development for simulator use cases.

Provide structured documentation and maintain clean, optimized code.

Requirements:

Proven experience with Unity game development (portfolio of relevant projects is required).

Strong knowledge of C# programming.

Experience in physics and sports mechanics (ball dynamics, swing detection, collisions).

Ability to optimize visuals and performance for large-format displays/projectors.

Good communication skills and ability to train/teach others.

Preferred Skills (Bonus):

Experience integrating simulators with tracking hardware, sensors, or motion input devices.

Knowledge of 3D modeling/animation tools (Blender, Maya, etc.).

Familiarity with creating immersive sports environments.

What We Offer:

Long-term collaboration on multiple sports simulator projects.

Exciting opportunity to build next-generation sports simulation experiences.

Flexible working arrangements.

If you are passionate about sports, physics-driven gameplay, and building realistic simulator experiences for large screens, we’d love to work with you!