Unity Developer for Multiplayer Game Features

Job ID: 39636479

Budget: ₹1,000 – ₹1,500 INR

We are looking for an experienced Unity developer with solid knowledge of multiplayer systems (Mirror) to implement client-side gameplay features for a university group project.

The GitHub repository and assets are already available. You just need to integrate and make features multiplayer-compatible using Mirror. Only bid if you’re confident you can complete this project — I will share the Git repo after confirming. If you can't do it, please don’t waste your bid.

I am in urgent need.

Scope of Work (Client’s Part Only):
1. Shooting Mechanic:

A prebuilt shooting system exists (in a package).

Assign it to the player and convert it to be multiplayer-compatible.

2. Health Script:

Implement a health system that responds when the player is shot.

Should work over multiplayer (damage sync, health reduction, etc.).

3. Animated Character Models:

Import the animated models provided.

Ensure the animations (like movement, shooting) sync and work correctly in multiplayer.

4. Particle System:

A prebuilt particle effect (e.g., muzzle flash, blood, etc.) is provided.

Make it multiplayer-compatible.

5. Networking Framework:

Use the Mirror networking library (already integrated in the repo or you can add it).