Unity Developer Needed for Small Player Movement Script Cleanup

Job ID: 40380487

Budget: $30 – $250 USD

I have a single player-movement script that already does the job, but the code has grown a bit unwieldy. I’d like an experienced Unity developer to open the file, streamline the structure, and tighten the logic while keeping behaviour identical in-game. My top priority is stronger error handling; where try/catch blocks or validation checks make sense, please add them.

Please follow Unity’s C# coding standards throughout. Inline only the essential comments that clarify the changes you make—no need for line-by-line narration. If you notice any quick wins beyond basic cleanup, jot a short note so I understand the reasoning.

Deliverables:
• A revised .cs file that compiles and runs as before, now cleaner, safer, and easier to read
• Brief notes (a few lines) highlighting key improvements and any new error-handling logic

It’s a small, focused task that should feel closer to a code review than a full feature build, so you can work directly in the script and send it back once polished.