Unity Developer Needed to Build Simple Idle / Tycoon Mobile Game (Android)
Budget: ₹37,500 – ₹75,000 INR
I am looking for an experienced Unity developer to build a simple idle / tycoon style mobile game for Android (Google Play Store).
This will be a relatively simple game with clean mechanics, smooth gameplay, and ad monetization integration. The goal is to launch a polished, commercially viable game.
Game Overview:
- Genre: Idle / Tycoon / Hyper-casual
- Platform: Android (Google Play)
- Engine: Unity
- Art style: Simple and clean (2D or low-poly 3D acceptable)
- Target: Smooth performance across most Android devices
Core Features Required:
- Basic gameplay mechanic (tap or interaction to earn coins)
- Upgrade system (players can upgrade income, speed, or unlock items)
- Level or progression system
- Simple and clean UI
- Save/load system for player progress
- Basic sound integration
Monetization Integration:
- Rewarded Ads (AdMob or Unity Ads)
- Interstitial Ads
- Optional in-app purchases (if recommended)
Publishing Requirements:
- Provide Android build (AAB format) ready for Play Store
- Assist with Play Store submission if required
- Ensure game meets Google Play policies
What I expect from you:
- Experience developing Unity mobile games
- At least 1–2 published mobile games (please share links)
- Ability to integrate ads and monetization
- Clean, organized Unity project delivery
- Good communication and milestone-based progress
Deliverables:
- Complete Unity source code
- Final Android build (AAB)
- All assets used in the project
- Basic documentation if needed
Timeline:
Expected completion within 4–6 weeks.
Budget:
₹50,000 and above depending on experience and quality.
To apply, please include:
1. Links to mobile games you have developed
2. Your estimated timeline
3. Your fixed price quote
4. Confirmation you can integrate ads and prepare Play Store build
This is the first project, and I am looking to build a long-term relationship for future games if this goes well.
This will be a relatively simple game with clean mechanics, smooth gameplay, and ad monetization integration. The goal is to launch a polished, commercially viable game.
Game Overview:
- Genre: Idle / Tycoon / Hyper-casual
- Platform: Android (Google Play)
- Engine: Unity
- Art style: Simple and clean (2D or low-poly 3D acceptable)
- Target: Smooth performance across most Android devices
Core Features Required:
- Basic gameplay mechanic (tap or interaction to earn coins)
- Upgrade system (players can upgrade income, speed, or unlock items)
- Level or progression system
- Simple and clean UI
- Save/load system for player progress
- Basic sound integration
Monetization Integration:
- Rewarded Ads (AdMob or Unity Ads)
- Interstitial Ads
- Optional in-app purchases (if recommended)
Publishing Requirements:
- Provide Android build (AAB format) ready for Play Store
- Assist with Play Store submission if required
- Ensure game meets Google Play policies
What I expect from you:
- Experience developing Unity mobile games
- At least 1–2 published mobile games (please share links)
- Ability to integrate ads and monetization
- Clean, organized Unity project delivery
- Good communication and milestone-based progress
Deliverables:
- Complete Unity source code
- Final Android build (AAB)
- All assets used in the project
- Basic documentation if needed
Timeline:
Expected completion within 4–6 weeks.
Budget:
₹50,000 and above depending on experience and quality.
To apply, please include:
1. Links to mobile games you have developed
2. Your estimated timeline
3. Your fixed price quote
4. Confirmation you can integrate ads and prepare Play Store build
This is the first project, and I am looking to build a long-term relationship for future games if this goes well.
Related categories:
Mobile App Development
Android
Game Design
Unity 3D
Game Development
Game Testing
2D Game Art
Unity