Unity Card Game Prototype Development

Job ID: 40502591

Budget: $250 – $750 USD

I’m looking for an experienced Unity developer to create a mobile landscape card game prototype for iOS and Android.

The game is called Da Conquer, with the first playable stage called Da SayKa. It uses custom Rummy-style rules, draw/discard piles, set-building, win detection, and an intermediate AI opponent.

Key Requirements:

* Build a mobile landscape Unity prototype
* Implement custom Rummy-style Da SayKa rules
* Create draw pile and discard pile systems
* Add player vs AI gameplay
* Develop intermediate AI that can follow rules, form sets, and make reasonable draw/discard decisions
* Add win detection and SayKa button logic
* Create a clean mobile UI layout for player hand, AI opponent, draw/discard piles, turn indicator, and SayKa button
* Work from an existing Game Design Document (GDD)

Ideal Skills:

* Unity mobile development experience
* Experience with card games or turn-based games
* Basic/intermediate game AI experience
* Mobile UI/UX experience
* Ability to communicate clearly and work in milestones

Please provide samples of similar Unity, mobile, card game, or AI opponent work. Looking forward to your bids.