Unity Audio Designer for BioFront: Project Verdant

Job ID: 40514051

Budget: $250 – $750 USD

I am looking for a Unity Audio Designer / Audio Integrator for my PC game project.

The main responsibility is implementing and managing audio inside Unity using already recorded voice lines and sound assets.

Scope of work:
• Adding character voice lines into the game
• Implementing subtitles for dialogues and cutscenes
• Audio implementation for gameplay and cinematic cutscenes
• Adding ambient sounds for different areas (forest, military checkpoints, laboratories, tents, houses, etc.)
• Menu and UI sounds
• Triggering correct audio depending on gameplay situations and zones
• Organizing audio properly inside Unity
• Balancing sound levels for a more immersive experience

Important:
• Unity experience is required
• Experience with game audio implementation is preferred
• Experience with subtitles/dialogue systems is a plus
• Voice actors are already being handled separately (voices will be provided)

The game is a realistic stealth / story-driven PC game with military and laboratory environments.

Please share examples of Unity projects or game audio work you have done before.

I am looking for someone reliable for long-term collaboration.