Unity Asset UI Animation Update
Budget: $40 – $70 USD
I need a small tweak to an existing set of Unity assets that drive an in-game bar animation (used in my current game project). All code, prefabs, and the original animation are already; you’ll simply refine them so the visual result matches the reference slide below:
https://docs.google.com/presentation/d/1jPqTQYMwUjfn5SDkKi7N_60lOxYRxbtRfIuFuvTxcr4/edit?slide=id.g3843565a752_0_0
Core changes
• Apply a gray background behind the bar during its full lifecycle.
• Add a clearly visible “special” shape at the head of the bar
• Once the bar completes its fill animation, display a number at the bottom that stays on-screen until the next reset.
https://docs.google.com/presentation/d/1jPqTQYMwUjfn5SDkKi7N_60lOxYRxbtRfIuFuvTxcr4/edit?slide=id.g3843565a752_0_0
Core changes
• Apply a gray background behind the bar during its full lifecycle.
• Add a clearly visible “special” shape at the head of the bar
• Once the bar completes its fill animation, display a number at the bottom that stays on-screen until the next reset.