Unity 3D Armor Attachment to Rigged Character

Job ID: 40369634

Budget: $30 – $250 USD

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ATTTENSION --- Bid your final price i will give this project to base on your final price
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Unity Developer Needed – Attach 3D Armor/Gear to Character (Rigged Character Setup)

Description:
I’m looking for an experienced Unity developer (or 3D artist familiar with Unity) to help attach multiple 3D armor and gear items to a character. there are total 18 items

I will be providing:

The main character model (already created)
All 3D armor/gear items (helmets, vests, accessories, etc.)

What I need:

Proper attachment of all gear to the character (head, body, arms, etc.)
Items must follow the character’s rig/animations correctly (no clipping or misalignment)
Clean hierarchy setup in Unity for easy control (enable/disable items)
Consistent positioning and scaling across all items
Organized project structure

Bonus (preferred but not required):

Simple UI or script to toggle gear on/off in Unity
Experience with character rigging and animation systems

Important:

This must be done properly using bones/rigging (not just placing objects visually)
The final setup should work smoothly with animations

Deliverables:

Unity project or package with fully working setup
All gear correctly attached and tested

Please include in your proposal:

Examples of similar work (character setup, armor systems, etc.)
Your experience with Unity rigging/attachments

I’m looking for someone who knows what they’re doing and can deliver clean, scalable work.