Unity AdMob Integration Needed
Budget: ₹12,500 – ₹37,500 INR
My mobile game “Ludo India” is live on Google Play, built with Unity. I now need Google AdMob woven cleanly into the project.
What I’m after
• Banner, Interstitial, and Rewarded ads fully wired up through the latest Google Mobile Ads SDK.
• All standard callbacks handled (load, show, fail, reward).
• Code that respects Google Play and AdMob policies from day one—test-ad IDs during development, privacy tags, no unexpected overlays.
Placement flexibility
I have a few ideas but I’m open to yours; feel free to suggest smarter spots for each format so the flow stays smooth for players.
Deliverables
- Updated Unity project (or clear package) with the ad code neatly commented.
- Quick read-me that shows exactly where to drop new AdMob IDs later, plus any steps for adding iOS builds.
- Proof of testing on real Android hardware—log, video, or screenshots confirming each ad type loads and displays.
The timeline is relaxed, yet I’d love to wrap this roughly a week after we kick off if possible. Check out the current build here: https://play.google.com/store/apps/details?id=com.gametech.ludo and tell me about similar integrations you’ve done.
What I’m after
• Banner, Interstitial, and Rewarded ads fully wired up through the latest Google Mobile Ads SDK.
• All standard callbacks handled (load, show, fail, reward).
• Code that respects Google Play and AdMob policies from day one—test-ad IDs during development, privacy tags, no unexpected overlays.
Placement flexibility
I have a few ideas but I’m open to yours; feel free to suggest smarter spots for each format so the flow stays smooth for players.
Deliverables
- Updated Unity project (or clear package) with the ad code neatly commented.
- Quick read-me that shows exactly where to drop new AdMob IDs later, plus any steps for adding iOS builds.
- Proof of testing on real Android hardware—log, video, or screenshots confirming each ad type loads and displays.
The timeline is relaxed, yet I’d love to wrap this roughly a week after we kick off if possible. Check out the current build here: https://play.google.com/store/apps/details?id=com.gametech.ludo and tell me about similar integrations you’ve done.