Unity Action Horror Game Design

Job ID: 39875864

Budget: $10 – $25 USD

I have a small Unity project in mind and need a concise, punchy game-design blueprint for an action-oriented horror experience. I’m handling sound and photos of the horror school myself; what I’m missing is a clear creative backbone that ties everything together.

Here’s what I’d like from you:
• A short high-level concept (setting, core theme, 2–3 unique gameplay hooks).
• One sample level outline that shows pacing, key scares, and combat moments.
• A brief enemy roster with at least two distinct foes, each described by behaviour and attack pattern.
• Basic progression flow: how players obtain weapons, health, and upgrade items.
• Notes on visual tone, audio cues, and environmental storytelling I can reference when building the scene in Unity.

Keep it lightweight—just enough detail that I can open Unity and start prototyping immediately. If you’ve shipped or prototyped action horror games before, feel free to reference that experience in your approach.