$35 USD = Rework Unity Game: Implement Tanks and Turn-based Gameplay

Job ID: 40119310

Budget: $10 – $30 USD

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**Unity Multiplayer Game – Small Changes (Turn-Based Tanks)**
**Budget: $35 (fixed)**

The game is **already almost finished**.

**What is already working**

* Photon Fusion multiplayer (1v1)
* Match flow and scenes
* Shooting system and projectiles
* ADS system
* General gameplay logic
* Stable build

I only need **two specific changes**:

### 1) Replace characters with tanks

* Replace current shooting characters with **war tanks**
* I provide the **3D tank model**
* Tank must:

* Move
* Rotate turret
* Calibrate cannon (aim)
* Shoot
* All actions limited to **30 seconds per turn**

### 2) Convert the game to turn-based gameplay

* Player A:

* Moves
* Selects weapon
* Aims turret/cannon
* Shoots
* Player B:

* Only watches Player A actions
* Then roles swap
* Repeat until one tank is destroyed
* Damage by direct hit or explosion proximity

**Important**

* Multiplayer is already implemented
* No matchmaking, ads, or backend work needed
* Only gameplay logic + tank replacement

This is a **small, focused task**, not a full game.

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