[URGENT] Unity, Golang, Websocket
Budget: $250 – $750 USD
Need to repurpose some golang code to work with unity websocket library, golang code already written, need to convert from protobuf stream to message and stream back to unity client in session.
currently websocket session cannot be established between unity and golang websocket server. needs to be fixed.
all code and servers are running on a cloud environment
Client is https://github.com/endel/NativeWebSocket
Server is https://github.com/googleforgames/space-agon/blob/main/frontend/frontend.go
Please reach out with a high level solution in mind.
this job is essential to be completed before Sunday.
currently websocket session cannot be established between unity and golang websocket server. needs to be fixed.
all code and servers are running on a cloud environment
Client is https://github.com/endel/NativeWebSocket
Server is https://github.com/googleforgames/space-agon/blob/main/frontend/frontend.go
Please reach out with a high level solution in mind.
this job is essential to be completed before Sunday.