Travel Agency Simulator (Android Mobile Game)
Budget: $750 – $1,500 USD
Project Overview
I am looking for an experienced Unity developer to build a 2D travel agency business simulation game for Android.
In this game, the player starts a small travel agency and grows it by selling travel packages, managing customers, hiring staff, and increasing reputation.
⸻
Core Gameplay
• Customers appear with travel requests
• Each request includes destination, budget, and mood
• Player can Accept or Reject the booking
• Successful bookings increase profit and reputation
• Bad decisions reduce reputation
• Every few customers equals one in-game day
• Daily expenses are deducted
⸻
Destinations (Initial)
• Bali
• Dubai
• Thailand
• Singapore
• Malaysia
• Maldives
• Paris
• Switzerland
• Turkey
⸻
Game Systems
Money System
• Starting money
• Profit calculation
• Daily office expenses
Reputation System
• Happy clients increase reputation
• Cancelled bookings reduce reputation
• Higher reputation unlocks premium clients
Staff System
• Hire travel agents
• Staff generates extra daily income
• Staff upgrades available
⸻
Monetization
• Rewarded Ads
• Remove Ads purchase
• Premium destination unlocks
Ad network example:
Google AdMob
⸻
Technical Requirements
• Unity Engine (2D)
• Android build
• Offline playable
• Clean modern UI
• Complete source code delivery
• Bug support after delivery
⸻
Timeline
8–10 weeks
⸻
I am looking for an experienced Unity developer to build a 2D travel agency business simulation game for Android.
In this game, the player starts a small travel agency and grows it by selling travel packages, managing customers, hiring staff, and increasing reputation.
⸻
Core Gameplay
• Customers appear with travel requests
• Each request includes destination, budget, and mood
• Player can Accept or Reject the booking
• Successful bookings increase profit and reputation
• Bad decisions reduce reputation
• Every few customers equals one in-game day
• Daily expenses are deducted
⸻
Destinations (Initial)
• Bali
• Dubai
• Thailand
• Singapore
• Malaysia
• Maldives
• Paris
• Switzerland
• Turkey
⸻
Game Systems
Money System
• Starting money
• Profit calculation
• Daily office expenses
Reputation System
• Happy clients increase reputation
• Cancelled bookings reduce reputation
• Higher reputation unlocks premium clients
Staff System
• Hire travel agents
• Staff generates extra daily income
• Staff upgrades available
⸻
Monetization
• Rewarded Ads
• Remove Ads purchase
• Premium destination unlocks
Ad network example:
Google AdMob
⸻
Technical Requirements
• Unity Engine (2D)
• Android build
• Offline playable
• Clean modern UI
• Complete source code delivery
• Bug support after delivery
⸻
Timeline
8–10 weeks
⸻