Technical Advisor Required for Indie RPG Unity Game inspired by Tibia
Budget: $2 – $8 USD
Looking for Technical Advisor for Tibia-Inspired Top-Down Pixel RPG in Unity
My budget is $250/month, so I’m not looking for a full-time developer. I need a long-term technical advisor who can guide architecture decisions, review my approach, and help me avoid costly mistakes.
I'm not a programmer and learning as i go.
What I need from you:
Recommend an MVP scope and milestone plan (what to build first, what to delay)
Advise on Unity architecture (tile/chunk rendering, sprite atlas strategy, sorting/occlusion rules, pooling, UI patterns)
Advise on network/server approach (tick rate, intents + snapshots/deltas, resync/reconnect strategy)
Help design data formats and validation for content (items/monsters/spells/actions)
Monthly review and guidance: I share progress, you give clear next steps and risk warnings
How we work:
Time budget: ~X hours/month within $250 (mix of calls + async)
Format: short weekly check-in + async review
Deliverables: written action plan + code review notes + decisions logged
My budget is $250/month, so I’m not looking for a full-time developer. I need a long-term technical advisor who can guide architecture decisions, review my approach, and help me avoid costly mistakes.
I'm not a programmer and learning as i go.
What I need from you:
Recommend an MVP scope and milestone plan (what to build first, what to delay)
Advise on Unity architecture (tile/chunk rendering, sprite atlas strategy, sorting/occlusion rules, pooling, UI patterns)
Advise on network/server approach (tick rate, intents + snapshots/deltas, resync/reconnect strategy)
Help design data formats and validation for content (items/monsters/spells/actions)
Monthly review and guidance: I share progress, you give clear next steps and risk warnings
How we work:
Time budget: ~X hours/month within $250 (mix of calls + async)
Format: short weekly check-in + async review
Deliverables: written action plan + code review notes + decisions logged
Related categories:
Mobile App Development
Android
Game Design
Unity 3D
Game Development
Game Testing
2D Game Art
Unity
Game UI
Pixel Art