Switch Free Game To Paid
Budget: $10 – $30 USD
I need a knowledgeable Google Play Console publisher who can turn my Unity-built title, “Beat The Clock,” from a free download to a paid app priced at US $9.99. All store assets—screenshots, feature graphics, long and short descriptions—are already finished, and the game is fully compliant with Google Play’s policies for paid apps. I want the paid version to be available globally.
Because the game is built in Unity, please be comfortable navigating any Play Console warnings that may arise from new builds or version codes. No additional development work is required; this is purely a console-side change.
Deliverables:
• Update the existing listing so it displays a US $9.99 price worldwide.
• Confirm the change is live and visible on the public store.
• Provide a brief summary or screenshot proof once the price switch propagates.
That’s it—straightforward but important for my revenue strategy.
Because the game is built in Unity, please be comfortable navigating any Play Console warnings that may arise from new builds or version codes. No additional development work is required; this is purely a console-side change.
Deliverables:
• Update the existing listing so it displays a US $9.99 price worldwide.
• Confirm the change is live and visible on the public store.
• Provide a brief summary or screenshot proof once the price switch propagates.
That’s it—straightforward but important for my revenue strategy.
Related categories:
Mobile App Development
iPhone
Android
Unity 3D
Game Development
App Store Optimization
Unity