2D Swing Game Development
Budget: $30 – $250 USD
Box Swing Web Game (Spider Swing Clone)
Project Description:
A simple 2D mobile/PC game is required. The core gameplay mechanics are:
The character shoots a web to a fixed ceiling and swings between boxes.
When the player taps/clicks, the web attaches to the ceiling. When tapped again, the character releases the web and launches forward with momentum.
The goal is to land on the next box. If the character misses the box or overshoots, they fall and die.
Each successful landing gives +1 point.
As the game progresses, the distance between boxes increases, making it harder.
After death, a “Retry” button and score screen appear.
Requirements:
Preferably developed with Unity or a similar game engine.
Must be mobile compatible (Android/iOS), PC build is a plus.
Simple minimal 2D graphics (no need for complex visuals).
Clean, well-structured, and editable code.
Deliverables:
Working game prototype (APK and/or PC build).
Source code files.
Simple usage documentation.
Extras:
Game should be extendable (e.g., new box types, obstacles, power-ups in the future).
Project Description:
A simple 2D mobile/PC game is required. The core gameplay mechanics are:
The character shoots a web to a fixed ceiling and swings between boxes.
When the player taps/clicks, the web attaches to the ceiling. When tapped again, the character releases the web and launches forward with momentum.
The goal is to land on the next box. If the character misses the box or overshoots, they fall and die.
Each successful landing gives +1 point.
As the game progresses, the distance between boxes increases, making it harder.
After death, a “Retry” button and score screen appear.
Requirements:
Preferably developed with Unity or a similar game engine.
Must be mobile compatible (Android/iOS), PC build is a plus.
Simple minimal 2D graphics (no need for complex visuals).
Clean, well-structured, and editable code.
Deliverables:
Working game prototype (APK and/or PC build).
Source code files.
Simple usage documentation.
Extras:
Game should be extendable (e.g., new box types, obstacles, power-ups in the future).
Related categories:
Mobile App Development
Android
Game Design
C# Programming
Unity 3D
Game Development
2D Game Art
Unity