4X Strategy Game UI & Graphics

Job ID: 40551352

Budget: $2 – $8 USD

I’m building a mobile 4X strategy game and need every screen to feel as polished as the gameplay. The visual direction is realistic—think clean military dashboards rather than cartoon panels, but a little bit of "distinct character" is necessary—so I’ll rely on you to craft all interface graphics and then wire them up in Unity’s UI Toolkit (UXML + USS).

Key areas: the in-game HUD that keeps players on top of resources and troop movements, a fully featured Settings menu, and a handful of additional menus such as research, diplomacy, and victory conditions. All layouts must scale smoothly from phone to tablet.

I’ll hand over a screenshot of the gameplay along in an empty Unity project, with a rough navigation flow details. From you I need:

• UXML files for every screen and popup (details to be agreed)
• USS stylesheets
• Optimised sprites, icons, and any SDFs you create
• A short README on how to extend or localise the UI

It will be in Unity 6.3 LTS. If you have existing 4X or RTS interface examples, include a link; it will speed up the decision. Looking forward to seeing how you bring a commanding presence to the screen.