Steam Sports Game Co-Founder

Job ID: 40540633

Budget: $250 – $750 USD

A new individual-sports title for current-generation consoles is well into design, and I’m ready to move from paper to a playable prototype. I’m offering 20 % founding equity to an experienced gameplay programmer who can take ownership of the technical side and build the core loop that makes a tennis- or golf-style experience feel authentic and fun.

The immediate focus is a vertical slice: responsive player controls, moment-to-moment ball physics, basic AI opponents, and camera logic that sells the sport on a living-room screen. Once the slice is solid, we’ll iterate toward feature-complete pre-production and prepare to pitch for finishing funds.

I have art references, rules, monetisation plans, and access to licensed athletes; what’s missing is the engineering leadership to turn those assets into a running build. I’m engine-agnostic as long as we can hit console certification down the road—so whether you prefer Unreal Engine’s Blueprint/C++ workflow or Unity’s DOTS stack, your call. Network play and real-time physics optimisation experience will be huge pluses as we push toward competitive online modes later.

Deliverables for the equity stake:
• A Git-based project with a playable vertical slice on target console dev-kit or equivalent PC build.
• Clean, documented code plus a roadmap detailing the steps to full production.

Revenue is shared pro-rata from launch onward; equity vests after the prototype milestone. If building the next great console sports franchise from the ground up excites you, let’s talk tech and timelines.