Steal an EV Game Clone

Job ID: 40357062

Budget: £10 – £11 GBP

I’m putting together a multi-platform project called “Steal an EV,” a light-hearted, utterly fun take on the classic steal-and-escape fantasy. The goal is to deliver a complete game that runs smoothly on PC, mobile phones, and the major consoles, keeping the core experience identical across devices.

Here’s what I need from you: full-cycle game development, from prototype to polished release. That covers concept refinement with me, core mechanics and level design around the central “steal the electric vehicle and get away” loop, UI/UX that scales from a phone screen to a 4K monitor, and tight optimisation so frame rates stay solid everywhere. The genre I have in mind is simply “Fun,” so there’s plenty of room for creative freedom as long as the gameplay feels immediate, cheeky and addictive.

You’re free to choose the engine—Unity, Unreal, Godot or something custom—so long as we hit simultaneous builds for Windows, iOS/Android and current gen consoles. I’ll supply reference art and mood boards once we start; you’ll handle coding, art integration, SFX, basic music loops and a quick-start menu flow.

Deliverables (you may tick them off as ready):
• Playable cross-platform build with identical content on PC, mobile and console
• Source project and all assets, neatly organised
• Short internal doc explaining build pipeline and how to add new levels

Acceptance criteria: the game installs without errors on all target devices, completes a full steal-escape loop in under five minutes of play, and maintains 60 fps on mid-tier hardware.

If you’re confident you can turn “Steal an EV” from brainrot to finished product, let’s talk schedule and milestones.