Single-Player Android Game Development

Job ID: 40470489

Budget: $30 – $250 USD

I want to bring a story-driven, single-player adventure game to Android. The core idea is to let users explore a richly designed world, solve location-based challenges, and unlock new areas as the narrative unfolds. I already have a broad plot arc, a few character sketches, and reference art; what I need now is an experienced Android game developer who can turn that vision into a smooth, touch-friendly experience.

You’ll be responsible for building the entire game loop on Android—scene management, character control, inventory, save/load, and achievement tracking—using whichever engine or framework you are most comfortable with (Unity, Godot, native OpenGL, etc.). Graphics and audio assets can be placeholders at first; the priority is to get a playable prototype that we can iterate on together. Expect regular milestone builds (APK + source) so I can test on real devices and give feedback.

When we finish, I should have:
• A polished, signed APK ready for Google Play
• Source code with clear comments and build instructions
• Basic analytics hooks so we can track session length and player progress
• Documentation outlining asset lists, level flow, and suggestions for post-launch updates

If you’ve shipped an Android adventure or puzzle game before, please share a link or video so I can see your style.

I will give some idea to you