Simple Unity game for iPhone
Budget: £20 – £250 GBP
This is a very simple game to be built in Unity that needs to run on an Iphone
Please see the screen recording attached.
Instead of a person, it needs to be a wizard that shoots fireballs
Enemies need to spawn at an increasing rate
Each fireball should hit an enemy and deal 50 damage
Each enemy should have 70 hitpoints (so takes 2 fireballs to kill them)
When you kill an enemy you get 1 experience point (XP) and 5 gold
You can view your experience points and gold while you’re playing
You can pause
The player has 100 hit points and enemies do 5 damage when they touch you
When you die you can restart the game, and the rate at which enemies spawn is reset
Please see the screen recording attached.
Instead of a person, it needs to be a wizard that shoots fireballs
Enemies need to spawn at an increasing rate
Each fireball should hit an enemy and deal 50 damage
Each enemy should have 70 hitpoints (so takes 2 fireballs to kill them)
When you kill an enemy you get 1 experience point (XP) and 5 gold
You can view your experience points and gold while you’re playing
You can pause
The player has 100 hit points and enemies do 5 damage when they touch you
When you die you can restart the game, and the rate at which enemies spawn is reset