Simple Mobile Puzzle Game

Job ID: 40076305

Budget: $15 – $25 USD

I want a lightweight puzzle game for Android and iOS that people can pick up, solve quickly, and earn “5 points” per cleared level—hence the quirky working title. The core loop should be no-frills: a clean grid-based puzzle mechanic, progressive difficulty, and a minimalist UI that runs smoothly even on older phones.

Here’s what I need from you:
• Design and code the game in a mainstream engine such as Unity or Godot, ready for both Google Play and App Store submission.
• Implement the scoring system (each success = 5 points) and a basic leaderboard saved locally for now.
• Provide all original art and sound assets or clear placeholders I can later replace.
• Supply the complete, well-commented source project plus compiled builds for testing.

I’ll handle store accounts and marketing; you focus on the gameplay, polish, and a bug-free build. If you have past mobile puzzle titles in your portfolio, show them off—those will weigh heavily in my selection. Looking forward to seeing how you can turn “5 poin aja lah” into an addictive little puzzler.