Simple Game Prototype Development

Job ID: 40063063

Budget: $250 – $750 USD

I have an early-stage idea—internally I call it “bermain g”—that I’m eager to see running on screen. Because this is definitely a game-development task, I’m looking for someone who can translate my rough concept into a small, fully playable prototype.

Here’s what I already have:
• A short design blurb describing the core mechanic and win/lose conditions.
• Reference art and sound placeholders to guide the look and feel.

What I need from you:
• Build the basic gameplay loop exactly as described in my document.
• Integrate my placeholder assets so the prototype is visually coherent.
• Keep the code tidy and well commented so I can expand it later.
• Supply a simple README that explains setup, controls, and any external libraries you use.

Platform is flexible—choose the stack you’re quickest with (Unity, Unreal, Godot, or even a custom HTML5/JS approach) as long as the end result can run on a standard PC without additional licensing hassle.

Once the prototype launches cleanly, responds to input, and hits the victory/fail states I’ve outlined, the milestone will be complete. If that sounds straightforward to you, let’s start building!