Revenue-Share Mobile Adventure Game

Job ID: 40226777

Budget: $10 – $30 USD

I have a complete concept for a 30-level mobile adventure game and and we can search for publishers. They normally work on a 60/40 or 50/50 split; once we sign, that leaves either 20% or 25% of the net revenue for each of us. I’m offering a full partnership on those terms, with no upfront payments from my side.

What I bring
• All level ideas, core mechanics and monetisation plan (free download, rewarded ads after wins or losses, optional ad-free purchase).
• Publisher contact and the account that will host the final build.
• Joint decision-making on every creative and business step.

What I need from you
• End-to-end production of the game: programming, art direction, animation, UI, sound integration and optimisation for iOS and Android.
• A polished first-level prototype that demonstrates the look, feel and gameplay strength; this will be my green-light point for the full partnership.
• Source files and project assets delivered once each milestone is finished so we both keep a complete copy.

Preferred tech
Unity or another proven mobile engine that supports ads integration and quick iteration; feel free to propose alternatives if they deliver equally strong performance.

Acceptance criteria for the prototype
1. Runs smoothly on mid-range Android hardware.
2. Showcases the main mechanic of the adventure gameplay.
3. Presents finished art, animation and UI standards we will follow for the other 29 levels.
4. Includes basic rewarded-ad placeholder to prove the flow.

If you’re confident you can create a powerful design and engaging gameplay that stands out in the adventure genre, let’s discuss how you would structure development and milestones, then move straight to the prototype.