Realistic Fish Swim Prefab

Job ID: 39704557

Budget: ₹600 – ₹1,500 INR

I will hand over a layered PSD that breaks the fish into body, tail, fin 1, fin 2 and eyes. What I need back is a Unity-ready prefab that makes the creature look alive: a smooth, believable swimming cycle that can seamlessly flip from left-to-right and right-to-left without popping or jitter.

Please rig the parts (Unity 2D skeletal tools, Spine, or your preferred workflow) and wire an Animator that loops the motion continuously. The prefab must expose the tail sprite in the Inspector so I can drop in an alternate tail and see it animate instantly with no extra setup.

Deliverables
• A single Unity prefab with the rigged sprites and Animator
• All animation clips required for the bidirectional swim loop
• Simple test scene or script so I can preview the motion in Play Mode
• Clear, one-page instructions on how to replace the tail sprite in future

Realism is the priority: subtle body undulation, overlapping fin action, and a natural pause between strokes are what I’m after—think of how a real fish glides rather than a mechanical flap. If this fits your skill set, let’s bring this fish to life.
Related categories: Animation Game Development 2D Animation Unity Game Art