Mod for Granny 1.8.5
Budget: €100 – €250 EUR
I’d like a seasoned Unity-IL2CPP modder to open up Granny 1.8.5 (APK, IL2CPP build), pull out the bits I need, and layer in brand-new content while keeping the original game fully playable.
What I need first is a clean decompile focused on the maps and underlying mechanisms. From there we can extract models, textures, voices, and any other assets needed for the additions below:
• Two extra floors above the current 4. attic (5th & 6th)
• A full underground area that mirrors Slendrina The Cellar, complete with shafts, chests, keys, and secret routes
• Fresh puzzles and collectible items that tie each zone together, plus at least one alternative escape method
• Smarter, faster Granny AI that can crawl anywhere, patrol the new spaces, and trigger smaller movement animations and voice lines when alerted
• Extra spawn points, brand-new attack or reaction animations, and all sounds synced properly with the actions
I’ll test each feature as it’s delivered, so let’s break the work into clear milestones and settle payment right after every approved build. The final APK is strictly for private play between friends, no public release.
If you’ve already worked on IL2CPP Unity titles, especially horror or stealth games, please send a short portfolio or demo APK showing your skill at asset extraction, reverse engineering, and custom logic injection.
What I need first is a clean decompile focused on the maps and underlying mechanisms. From there we can extract models, textures, voices, and any other assets needed for the additions below:
• Two extra floors above the current 4. attic (5th & 6th)
• A full underground area that mirrors Slendrina The Cellar, complete with shafts, chests, keys, and secret routes
• Fresh puzzles and collectible items that tie each zone together, plus at least one alternative escape method
• Smarter, faster Granny AI that can crawl anywhere, patrol the new spaces, and trigger smaller movement animations and voice lines when alerted
• Extra spawn points, brand-new attack or reaction animations, and all sounds synced properly with the actions
I’ll test each feature as it’s delivered, so let’s break the work into clear milestones and settle payment right after every approved build. The final APK is strictly for private play between friends, no public release.
If you’ve already worked on IL2CPP Unity titles, especially horror or stealth games, please send a short portfolio or demo APK showing your skill at asset extraction, reverse engineering, and custom logic injection.