Mobile Word Puzzle Game Creation
Budget: ₹12,500 – ₹37,500 INR
I want to launch a mobile-only puzzle game that focuses on word-based challenges. The core loop should revolve around progressive word puzzles—think daily quizzes, timed anagrams, and streak bonuses—that keep players returning and, most importantly, spending.
My main objective is clear: build a fun experience that can scale revenue quickly. Please architect ad placement (interstitials, rewarded video) and in-app purchases such as hint packs and premium puzzle bundles. Smooth onboarding, social sharing, and leaderboard functionality will help boost retention and organic growth, so weave those in from the start.
I will supply theme ideas and a rough list of puzzle categories; you’ll handle game design documents, art direction guidance, coding, and store-ready builds for both iOS and Android. Use whichever engine you’re fastest with—Unity or Godot works fine—as long as it supports easy content updates and analytics integration.
Deliverables
• Full source code with clear commenting
• Playable builds (Android APK + iOS TestFlight)
• Integrated monetisation (ads + IAP) hooked to Firebase or a comparable analytics suite
• Basic store assets: icons, screenshots, short trailer
• Post-launch support window for minor fixes and first content update
Acceptance criteria
• First 50 levels fully playable, no critical bugs
• Session length averaging 3+ minutes in closed beta
• Successful purchase flow and ad display in sandbox mode
• All text strings externalised for quick localisation
If this aligns with your skill set, I’m ready to move quickly—let’s make a word puzzle hit that earns real revenue.
My main objective is clear: build a fun experience that can scale revenue quickly. Please architect ad placement (interstitials, rewarded video) and in-app purchases such as hint packs and premium puzzle bundles. Smooth onboarding, social sharing, and leaderboard functionality will help boost retention and organic growth, so weave those in from the start.
I will supply theme ideas and a rough list of puzzle categories; you’ll handle game design documents, art direction guidance, coding, and store-ready builds for both iOS and Android. Use whichever engine you’re fastest with—Unity or Godot works fine—as long as it supports easy content updates and analytics integration.
Deliverables
• Full source code with clear commenting
• Playable builds (Android APK + iOS TestFlight)
• Integrated monetisation (ads + IAP) hooked to Firebase or a comparable analytics suite
• Basic store assets: icons, screenshots, short trailer
• Post-launch support window for minor fixes and first content update
Acceptance criteria
• First 50 levels fully playable, no critical bugs
• Session length averaging 3+ minutes in closed beta
• Successful purchase flow and ad display in sandbox mode
• All text strings externalised for quick localisation
If this aligns with your skill set, I’m ready to move quickly—let’s make a word puzzle hit that earns real revenue.
Related categories:
Mobile App Development
iPhone
Game Design
Unity 3D
Analytics
Game Development
iOS Development
Unity