Mobile Unity Puzzle Game

Job ID: 40486895

Budget: ₹12,500 – ₹37,500 INR

I’m building a mobile-first puzzle/strategy title in Unity and want an experienced developer to turn the core concept into a polished, store-ready game. All gameplay will be handled inside the Unity engine, so you’ll be responsible for coding the main loop, level management, intuitive touch controls, and the visual feedback that keeps players engaged.

Here’s what I need from you:
• A clean, modular Unity project that targets iOS and Android with consistent performance across mid-range devices.
• Implementation of the core puzzle mechanics, a flexible level loader, and an editor-friendly system so we can add or tweak stages without touching code.
• Basic UI/UX: main menu, level select, pause, victory/defeat screens, plus smooth transitions between them.
• Lightweight VFX and sound hooks that enhance clarity without harming frame rate.
• Build settings and documentation so I can generate test builds or hand the project to QA without hassle.

I’ll supply the initial GDD, artwork placeholders, and design feedback throughout development; you bring concise C# scripts, a tidy hierarchy, and the ability to iterate quickly inside Unity 2021-2023 LTS. When we’re happy with the feel, we’ll move on to polish, ads/IAP hooks, and final store builds as a follow-up milestone.

If crafting a smart, satisfying mobile puzzler in Unity is your thing, let’s talk timelines and get started.