Mobile 2D Game (Turn-Based Strategy)
Budget: $30 – $250 USD
I'm looking for an experienced Unity developer to create a game in the style of "Polytopia".
Game mechanics are not advanced. I've kept it as simple as possible for easy development. Small tech tree, no collectibles.
Key Requirements:
- Game mechanics: Turn-based combat, Resource management
- Must include Unity source code (C#)
- Platform: Mobile
THE GOOD NEWS:
All the art sprites are ready. This will greatly facilitate your job.
Animations will be kept minimal: simple things like a flying arrow.
No online gaming, no multiplayer. UI very simple.
Not expecting good polish. Just need a functional game.
For these reasons, I expect you to provide results quickly and effectively.
I am willing to pay 150-250euros.
I want the project finished in under a week. (ideally 4 days)
Text me and I'll send you a pdf with full description.
Place your bids.
Game mechanics are not advanced. I've kept it as simple as possible for easy development. Small tech tree, no collectibles.
Key Requirements:
- Game mechanics: Turn-based combat, Resource management
- Must include Unity source code (C#)
- Platform: Mobile
THE GOOD NEWS:
All the art sprites are ready. This will greatly facilitate your job.
Animations will be kept minimal: simple things like a flying arrow.
No online gaming, no multiplayer. UI very simple.
Not expecting good polish. Just need a functional game.
For these reasons, I expect you to provide results quickly and effectively.
I am willing to pay 150-250euros.
I want the project finished in under a week. (ideally 4 days)
Text me and I'll send you a pdf with full description.
Place your bids.