Mobile Game Platform Development (Uno, Ludo & Puzzle)
Budget: $250 – $750 USD
**Project Title:**
Mobile Game Platform (Uno, Ludo + Mini Puzzle Game)
---
**Project Overview:**
We are building a scalable mobile game platform that combines casual multiplayer games with a mini puzzle system to improve player retention and engagement.
The goal is to create a long-term gaming platform where players can enjoy both competitive multiplayer and single-player progression.
---
**Initial Games (MVP):**
* Uno (multiplayer)
* Ludo (multiplayer)
* Mini Puzzle Game (simple level-based game)
Future expansions will include games like Tarneeb, Estimation, Billiards, etc.
---
**Core Features:**
* User account system (login/signup)
* Shared player profile across all games
* Online multiplayer (rooms or matchmaking)
* Basic offline mode (AI if possible)
* Shared XP system across all games
* Global leaderboard
---
**Mini Puzzle Game (Important):**
We want a simple but engaging level-based puzzle game with:
* 100-150 initial levels (expandable later)
* Star system (1–3 stars per level)
* Energy/lives system (to control progression)
* Increasing difficulty
* Ability to add new levels easily in the future
The puzzle game should be lightweight and designed for frequent updates.
---
**Global Ranking System:**
* Shared XP across all games
* Global leaderboard
**Ranking Example:**
* Top 1 player → Exclusive rank (unique badge)
* Top 15 → Elite rank
* Top 50 → Advanced rank
* Additional rank levels based on XP
Each rank should include unique visuals.
---
**Engagement Features:**
* Daily rewards
* Weekly challenges (optional for MVP or phase 2)
---
**Scope (Phase 1 - MVP):**
* Develop Uno (complete)
* Develop Ludo (complete)
* Develop Mini Puzzle (basic version with 20–30 levels)
* Shared account system
* XP system + leaderboard
* Basic UI/UX
---
**Technical Requirements:**
* Unity (preferred)
* Backend (Firebase or similar)
* Scalable architecture (important for adding future games)
---
**Proposal Requirements:**
* Portfolio (especially multiplayer or puzzle games)
* Experience with real-time multiplayer
* Suggested architecture
* Timeline & cost breakdown
---
arget Audience & UI Direction (Important):
This platform is targeting Arabic-speaking users (Middle East & North Africa), including countries such as Egypt, Gulf countries, Lebanon, Syria, etc.
The UI/UX should not only support Arabic language, but also reflect an Arabic-style design and user experience.
Requirements:
Full Arabic language support (RTL layout)
Clean and modern UI inspired by popular Arabic apps/games
Simple and culturally familiar design elements
Fonts and visuals suitable for Arabic users
Easy navigation for casual players
Experience with Arabic UI/UX or similar markets is a big plus.
-----------------------------
**Long-Term Vision:**
We aim to continuously expand the platform by adding new games and new puzzle levels regularly.
We are looking for a long-term collaboration with a developer/team.
Mobile Game Platform (Uno, Ludo + Mini Puzzle Game)
---
**Project Overview:**
We are building a scalable mobile game platform that combines casual multiplayer games with a mini puzzle system to improve player retention and engagement.
The goal is to create a long-term gaming platform where players can enjoy both competitive multiplayer and single-player progression.
---
**Initial Games (MVP):**
* Uno (multiplayer)
* Ludo (multiplayer)
* Mini Puzzle Game (simple level-based game)
Future expansions will include games like Tarneeb, Estimation, Billiards, etc.
---
**Core Features:**
* User account system (login/signup)
* Shared player profile across all games
* Online multiplayer (rooms or matchmaking)
* Basic offline mode (AI if possible)
* Shared XP system across all games
* Global leaderboard
---
**Mini Puzzle Game (Important):**
We want a simple but engaging level-based puzzle game with:
* 100-150 initial levels (expandable later)
* Star system (1–3 stars per level)
* Energy/lives system (to control progression)
* Increasing difficulty
* Ability to add new levels easily in the future
The puzzle game should be lightweight and designed for frequent updates.
---
**Global Ranking System:**
* Shared XP across all games
* Global leaderboard
**Ranking Example:**
* Top 1 player → Exclusive rank (unique badge)
* Top 15 → Elite rank
* Top 50 → Advanced rank
* Additional rank levels based on XP
Each rank should include unique visuals.
---
**Engagement Features:**
* Daily rewards
* Weekly challenges (optional for MVP or phase 2)
---
**Scope (Phase 1 - MVP):**
* Develop Uno (complete)
* Develop Ludo (complete)
* Develop Mini Puzzle (basic version with 20–30 levels)
* Shared account system
* XP system + leaderboard
* Basic UI/UX
---
**Technical Requirements:**
* Unity (preferred)
* Backend (Firebase or similar)
* Scalable architecture (important for adding future games)
---
**Proposal Requirements:**
* Portfolio (especially multiplayer or puzzle games)
* Experience with real-time multiplayer
* Suggested architecture
* Timeline & cost breakdown
---
arget Audience & UI Direction (Important):
This platform is targeting Arabic-speaking users (Middle East & North Africa), including countries such as Egypt, Gulf countries, Lebanon, Syria, etc.
The UI/UX should not only support Arabic language, but also reflect an Arabic-style design and user experience.
Requirements:
Full Arabic language support (RTL layout)
Clean and modern UI inspired by popular Arabic apps/games
Simple and culturally familiar design elements
Fonts and visuals suitable for Arabic users
Easy navigation for casual players
Experience with Arabic UI/UX or similar markets is a big plus.
-----------------------------
**Long-Term Vision:**
We aim to continuously expand the platform by adding new games and new puzzle levels regularly.
We are looking for a long-term collaboration with a developer/team.