Mobile Game Development Project
Budget: ₹12,500 – ₹37,500 INR
PROJECT DOCUMENT: GRAVITY DASH (CODE: GD-2026)
1. PROJECT OBJECTIVE
The goal is to develop a high-retention, physics-based infinite runner for Android/iOS. The project focuses on a proven "Gravity Flip" mechanic (inspired by Gravity Guy) but with a modernized UI, advanced trap systems, and optimized monetization to capture the 2026 hyper-casual market.
Technical Core: Real-time physics calculation for gravity shifts, momentum-based movement, and frame-perfect collision detection.
Procedural Generation Engine: An algorithm to generate endless, randomized levels with increasing difficulty for high replayability.
Dynamic Trap Framework: A modular system to easily add/edit hazards (Static Spikes, Timed Lasers, Moving Platforms, and Null-Gravity Zones).
1. PROJECT OBJECTIVE
The goal is to develop a high-retention, physics-based infinite runner for Android/iOS. The project focuses on a proven "Gravity Flip" mechanic (inspired by Gravity Guy) but with a modernized UI, advanced trap systems, and optimized monetization to capture the 2026 hyper-casual market.
Technical Core: Real-time physics calculation for gravity shifts, momentum-based movement, and frame-perfect collision detection.
Procedural Generation Engine: An algorithm to generate endless, randomized levels with increasing difficulty for high replayability.
Dynamic Trap Framework: A modular system to easily add/edit hazards (Static Spikes, Timed Lasers, Moving Platforms, and Null-Gravity Zones).
Related categories:
Android
Game Design
C# Programming
Game Development
iOS Development
Unity
Game UI
Sound Effects
Level Design