Mobile Action Adventure Game -- 2

Job ID: 40088352

Budget: $2 – $8 USD

I’m bringing a new IP called “Belajaarrrrrrr” to life and am ready to move from idea to play-ready build. The vision is a fast-paced action/adventure title built specifically for mobile devices, so every design and mechanic must feel natural on a touchscreen.

Here’s what I need from you:
• Prototype the core gameplay loop—movement, combat, basic enemy AI, and a short vertical slice level.
• Implement responsive mobile controls (virtual joystick or gesture-based, whichever best suits the feel we’re after).
• Optimize performance for both iOS and Android mid-range devices.
• Deliver clean, well-commented code plus simple placeholder art/animations so I can iterate on visuals later.
• Provide clear documentation outlining scene hierarchy, prefabs, and how to extend levels or add new abilities.

Unity or Unreal Engine with mobile export is preferred; if you have another go-to engine that handles mobile well, I’m open to hearing why it’s the stronger choice.

On completion, I expect the playable APK/IPA, full project files, and build instructions so I can keep developing future content internally.