Live User owned Racing Development

Job ID: 40437962

Budget: £18 – £36 GBP

I’m putting together a real-time 3D horse-racing game and need seasoned developers who can take it from concept all the way to a polished, playable release. The core vision is a fast-paced, visually striking race experience that feels truly live—smooth network sync, convincing horse physics and animation, responsive controls, and a broadcast-style presentation.

Here’s what I’m expecting:

• A solid prototype that proves out the racing loop, camera work, and real-time networking.
• Final game build with performance optimised for modern hardware, complete UI/UX, audio, VFX, and a modular architecture ready for future feature drops.
• Full source code, art assets, and straightforward technical documentation so I can maintain and extend the project after launch.

Unreal Engine or Unity is fine as long as you can demonstrate mastery of the toolchain you propose. Tight, test-driven code, clean asset organisation, and an eye for detail on animations will be key acceptance criteria.

If you’ve shipped multiplayer 3D titles before—especially anything in the sports or racing genres—let’s talk timelines and milestones.