Level Designer (Unity) – Battle Royale Mobile Game
Budget: $30 – $250 USD
We’re an indie game studio currently developing a third-person and FPS multiplayer Battle Royale game for mobile, with gameplay inspired by PUBG, COD Mobile, and Battlefield. Our focus is on realistic, competitive, and tactical combat in immersive environments.
We’re looking for a Level Designer with Unity experience who can craft engaging, replayable, and mobile-optimized environments.
Please Note:
Only applicants who share a portfolio showcasing environment or level design work will be considered.
Role Responsibilities
Design, prototype, and implement Battle Royale maps tailored for mobile (realistic to semi-stylized).
Build immersive POIs, compounds, and tactical zones using Unity Terrain tools and modular assets.
Collaborate closely with 3D artists, programmers, and gameplay designers to create functional and engaging maps for both TPP and FPP gameplay.
Ensure smooth gameplay flow, with attention to line-of-sight, cover, verticality, and combat pacing.
Optimize levels for mobile performance (using LODs, occlusion culling, and batching techniques).
Conduct in-house testing and iterate based on feedback.
Required Skills
1+ year of professional or indie-level design experience in Unity (mobile game experience preferred).
Strong understanding of Battle Royale map mechanics (landing zones, loot paths, zone shrink strategy).
Proficient in terrain sculpting, layout design, and modular asset use.
Familiarity with Unity’s key tools: Terrain, ProBuilder, lighting, NavMesh, occlusion systems.
Ability to work with placeholder assets in early development stages.
Experience in optimizing levels for performance on mobile devices.
Bonus Points
Experience designing for FPS or multiplayer shooters.
Knowledge of competitive balance, spawn logic, and player engagement loops.
Experience with tools like World Machine, Gaia, MapMagic, etc.
Passion for Battle Royale games like PUBG, Apex Legends, or Fortnite.
What We Offer
A chance to work on a promising pre-alpha Battle Royale shooter for mobile.
Creative freedom to shape tactical, immersive gameplay spaces.
Potential to grow with the project and contribute to future game modes and maps.
Paid contract, with long-term collaboration or full-time opportunities down the line.
Ready to drop in?
Send your portfolio, resume, and a short message explaining your experience and favorite map designs.
We’re looking for a Level Designer with Unity experience who can craft engaging, replayable, and mobile-optimized environments.
Please Note:
Only applicants who share a portfolio showcasing environment or level design work will be considered.
Role Responsibilities
Design, prototype, and implement Battle Royale maps tailored for mobile (realistic to semi-stylized).
Build immersive POIs, compounds, and tactical zones using Unity Terrain tools and modular assets.
Collaborate closely with 3D artists, programmers, and gameplay designers to create functional and engaging maps for both TPP and FPP gameplay.
Ensure smooth gameplay flow, with attention to line-of-sight, cover, verticality, and combat pacing.
Optimize levels for mobile performance (using LODs, occlusion culling, and batching techniques).
Conduct in-house testing and iterate based on feedback.
Required Skills
1+ year of professional or indie-level design experience in Unity (mobile game experience preferred).
Strong understanding of Battle Royale map mechanics (landing zones, loot paths, zone shrink strategy).
Proficient in terrain sculpting, layout design, and modular asset use.
Familiarity with Unity’s key tools: Terrain, ProBuilder, lighting, NavMesh, occlusion systems.
Ability to work with placeholder assets in early development stages.
Experience in optimizing levels for performance on mobile devices.
Bonus Points
Experience designing for FPS or multiplayer shooters.
Knowledge of competitive balance, spawn logic, and player engagement loops.
Experience with tools like World Machine, Gaia, MapMagic, etc.
Passion for Battle Royale games like PUBG, Apex Legends, or Fortnite.
What We Offer
A chance to work on a promising pre-alpha Battle Royale shooter for mobile.
Creative freedom to shape tactical, immersive gameplay spaces.
Potential to grow with the project and contribute to future game modes and maps.
Paid contract, with long-term collaboration or full-time opportunities down the line.
Ready to drop in?
Send your portfolio, resume, and a short message explaining your experience and favorite map designs.
Related categories:
Mobile App Development
Game Design
3D Modelling
Unity 3D
3D Design
Game Development
Unity
Level Design