Gothest mobile/PC game
Budget: $750 – $1,500 USD
I am looking for a developer local to Los Angeles to bring my trading card game, GothestⓇ, to life on mobile & PC.
Please note that the assets (art, music, sound) are about 99% done. I just need a coder to add a little animation then stitch them into a functioning mobile game that features multiplayer. Additionally, players need the ability to create their own cards using their phone's camera as well as trade cards.
I have all the accounts needed to do this (Apple Developer, Play Console, Steamworks, Firebase for player account management/cross-platform integration & a Photon server for multiplayer support).
As for the gameplay, you can see the rules here: https://gothest.com/how-to-play/.
You can even try out a playable demo here: https://gothest.com/download/.
The demo's a little buggy, but the final game is basically that screen reskinned 18 times (there are 3 areas of 6 enemies each -- see enemy characters here: https://gothest.com/characters/) along with the features listed above, a score calculator for players of the physical card game & an in-game store for monetisation purposes.
That demo was built in Godot, but the final game should probably be Unity or even Unreal. The only reason I couldn't stick with that developer was her inability to integrate multiplayer, the custom card feature or any sort of monetisation. She did great work building a prototype, but, as a newer developer, she lacked the skills to take it pro, so I need someone to finish up the project.
Is this a project you can help me with? If so, please provide a quote. Again, I have all the assets, so I need code only.
Thank you in advance.
Please note that the assets (art, music, sound) are about 99% done. I just need a coder to add a little animation then stitch them into a functioning mobile game that features multiplayer. Additionally, players need the ability to create their own cards using their phone's camera as well as trade cards.
I have all the accounts needed to do this (Apple Developer, Play Console, Steamworks, Firebase for player account management/cross-platform integration & a Photon server for multiplayer support).
As for the gameplay, you can see the rules here: https://gothest.com/how-to-play/.
You can even try out a playable demo here: https://gothest.com/download/.
The demo's a little buggy, but the final game is basically that screen reskinned 18 times (there are 3 areas of 6 enemies each -- see enemy characters here: https://gothest.com/characters/) along with the features listed above, a score calculator for players of the physical card game & an in-game store for monetisation purposes.
That demo was built in Godot, but the final game should probably be Unity or even Unreal. The only reason I couldn't stick with that developer was her inability to integrate multiplayer, the custom card feature or any sort of monetisation. She did great work building a prototype, but, as a newer developer, she lacked the skills to take it pro, so I need someone to finish up the project.
Is this a project you can help me with? If so, please provide a quote. Again, I have all the assets, so I need code only.
Thank you in advance.