First-Person PC Action Game

Job ID: 40196103

Budget: ₹1,500 – ₹12,500 INR

I’m gearing up to build a fast-paced first-person action title for PC and need a developer who can take the core idea from concept to a playable build. The scope includes designing responsive movement and combat mechanics, implementing AI for moment-to-moment encounters, and setting up at least one fully functional level that showcases the intended art style and atmosphere.

I already have a high-level game design document outlining weapons, enemy types, and progression beats; you’ll translate that into a working prototype in either Unreal Engine or Unity—whichever you’re most comfortable with—while keeping performance in mind for mid-range gaming rigs.

Key tasks
• Build the basic player controller with smooth sprint, jump, and crouch states
• Prototype two enemy archetypes with simple but reactive AI
• Integrate placeholder assets for weapons, environment, and UI so we can iterate quickly
• Expose variables in blueprints / inspector for easy tweaking on my side
• Package a Windows executable plus source project for continued development

Once the first milestone is approved, we’ll flesh out additional levels, polish visuals, and prepare for alpha testing. If you have shipped or prototyped FPS projects before, please share a short clip or executable alongside a brief rundown of the tools and workflows you used.