Export Unity Game for PlayStore
Budget: $30 – $250 USD
My mobile game is already complete in Unity; I simply need a production-ready build for Google Play. I have an active Google Play Developer account and will handle the store listing myself.
Here’s what I need you to do:
• Open the existing Unity project (current LTS preferred) and insert the ad IDs I’ll supply—ad code is already in place.
• Generate a signed Android App Bundle (AAB) that satisfies Google’s 64-bit, API-level, and Play Integrity requirements.
• Provide the final AAB, the keystore (or key alias information), and a short note outlining the build steps so I can replicate them for future updates.
The game should install and run cleanly on Android 13; I’ll confirm this once I receive the build. If anything else is required for a smooth Play Console upload, please flag it early. Looking forward to your quick turnaround.
Here’s what I need you to do:
• Open the existing Unity project (current LTS preferred) and insert the ad IDs I’ll supply—ad code is already in place.
• Generate a signed Android App Bundle (AAB) that satisfies Google’s 64-bit, API-level, and Play Integrity requirements.
• Provide the final AAB, the keystore (or key alias information), and a short note outlining the build steps so I can replicate them for future updates.
The game should install and run cleanly on Android 13; I’ll confirm this once I receive the build. If anything else is required for a smooth Play Console upload, please flag it early. Looking forward to your quick turnaround.
Related categories:
Mobile App Development
Android
Game Design
C# Programming
Unity 3D
Game Testing
Android App Development
Unity