Interactive AI Avatar for Kiosk / Totem – Realistic Human 3D Avatar
Budget: $250 – $750 USD
Project Overview
I’m looking to develop a highly realistic interactive 3D human avatar for a kiosk/totem installation.
The avatar should be capable of:
head movement
eye movement and blinking
real-time lip sync
natural facial expressions
answering questions using AI in real time
The system will be used on a vertical screen/totem for customer interaction and public-facing experiences.
Technical Requirements
Looking for someone experienced with:
Realistic 3D avatars
GLB / GLTF / VRM formats
Facial rigging
Blendshapes / Morph Targets
Lip Sync / Visemes
Three.js / React Three Fiber / Unity / Unreal Engine
AI voice and conversational integrations
Avatar Requirements
The avatar should:
look modern and human-like
run smoothly in real time
maintain eye contact with users
synchronize mouth movement with speech audio
include subtle idle animations
work reliably on a PC connected to a kiosk/totem
Nice to Have Experience
Experience with any of these platforms/tools is a big plus:
Ready Player Me
MetaHuman
Inworld AI
NVIDIA Audio2Face
D-ID
HeyGen
VRM avatars
Deliverables
Please provide:
Final 3D avatar model
GLB/VRM files
Facial animations
Expressions and lip sync setup
Working demo/prototype
Basic AI voice integration
Important
Please send:
portfolio
demos/videos
links to previous avatar or virtual human projects
I’m specifically looking for someone who has already worked with realistic interactive avatars or conversational digital humans.
I’m looking to develop a highly realistic interactive 3D human avatar for a kiosk/totem installation.
The avatar should be capable of:
head movement
eye movement and blinking
real-time lip sync
natural facial expressions
answering questions using AI in real time
The system will be used on a vertical screen/totem for customer interaction and public-facing experiences.
Technical Requirements
Looking for someone experienced with:
Realistic 3D avatars
GLB / GLTF / VRM formats
Facial rigging
Blendshapes / Morph Targets
Lip Sync / Visemes
Three.js / React Three Fiber / Unity / Unreal Engine
AI voice and conversational integrations
Avatar Requirements
The avatar should:
look modern and human-like
run smoothly in real time
maintain eye contact with users
synchronize mouth movement with speech audio
include subtle idle animations
work reliably on a PC connected to a kiosk/totem
Nice to Have Experience
Experience with any of these platforms/tools is a big plus:
Ready Player Me
MetaHuman
Inworld AI
NVIDIA Audio2Face
D-ID
HeyGen
VRM avatars
Deliverables
Please provide:
Final 3D avatar model
GLB/VRM files
Facial animations
Expressions and lip sync setup
Working demo/prototype
Basic AI voice integration
Important
Please send:
portfolio
demos/videos
links to previous avatar or virtual human projects
I’m specifically looking for someone who has already worked with realistic interactive avatars or conversational digital humans.
Related categories:
Animation
3D Modelling
3D Animation
Unity 3D
Unreal Engine
Three.js
3D Rigging
Unity