Custom 7DTD Gameplay & Weapons Mods

Job ID: 40032344

Budget: $30 – $250 USD

I need a self-contained mod pack for the current PC build of 7 Days To Die that both deepens the gameplay loop and expands the armory. The work is two-fold:

1. Gameplay layer
• tune difficulty curves so the early game feels harsher and the late game stays challenging
• add fresh, lore-friendly missions and quests—radiant or scripted—complete with rewards and dialog stubs
• rebalance character skills to support the new quest lines and keep progression meaningful

2. Content layer
• introduce melee, ranged, and crafting items that slot naturally into existing tiers (simple XML entries are fine where possible; custom meshes and icons when needed)

The finished mods must be server side, not client side.

If you have experience with Unity asset bundles, C# Harmony patches, and the game’s XML structure, this should be a straightforward build. Let’s discuss any creative twists you’d like to add once the core features are in place.