Cross-Platform Strategy Game Development

Job ID: 40155806

Budget: $499 – $500 USD

I need a complete mobile strategy game built for both iOS and Android. Gameplay will be presented from a top-down view, with match flow centred on thoughtful positioning, base expansion, and timed unit deployment—more tactically driven than a fast-twitch title. A real-time multiplayer mode is essential, letting players compete head-to-head through reliable matchmaking and low-latency networking.

Core expectations
• A clean, intuitive UI that scales gracefully across phones and tablets on both platforms.
• Server or peer-to-peer architecture that keeps matches stable, synchronised, and resistant to rage-quit exploits.
• All platform services fully hooked: Apple Game Center and Google Play Games for sign-in plus push notifications where appropriate.
• Optimised builds submitted to TestFlight and internal Play Store testing, accompanied by all source code and project assets.

I am comfortable if you choose Unity, Unreal, or a native framework—whichever lets us hit 60 fps consistently and makes future content updates straightforward. When you reply, outline the networking solution you’d use, any past multiplayer titles you shipped, and the rough milestone flow from prototype through App Store submission.