Cross-Platform Multiplayer Card Game

Job ID: 39823128

Budget: $250 – $750 USD

The project involves building a full-featured Buraco-style card game that runs smoothly on both Android and iOS. Using a modern engine—Unity or Unreal preferred—the game must combine real-time multiplayer with a clean, modern interface and solid security.

Core scope
• Real-time online play with public rooms, private friend invites, and quick random matchmaking
• Login options for Guest, Google, Apple, and Facebook
• Social layer: in-game text chat plus persistent friends list
• Virtual currency (coins/chips), in-app purchase flow, and rewarded-video ads
• Global leaderboards, detailed player statistics, and secure, server-side anti-cheat protections
• Polished UI/UX that feels contemporary and engaging

Nice-to-have additions (quote separately if needed)
• Dual-language support: Arabic and English
• Scheduled tournaments with automated brackets
• Push notifications for turns, rewards, and events

Acceptance checkpoints
1. Alpha: core gameplay loop, lobby system, and basic UI running on test devices for both platforms
2. Beta: full multiplayer, login services, and social features integrated on staging servers
3. Release: production-ready build passing security, store-compliance, and performance tests, delivered with source, assets, and deployment documentation

Feel free to suggest tech-stack optimisations or additional polish ideas that keep the experience fast, fair, and fun.