Create Scalable Mobile Game Platform MVP
Budget: $250 – $750 USD
**Project Title:**
Mobile Game Platform (MVP with 1 Simple Multiplayer Game)
---
**Project Overview:**
We are building a scalable mobile game platform that will host multiple casual games (similar to a game café concept).
Players will have a single account, shared progression (XP), and will be able to access different games from one place.
For the MVP, the goal is to keep things simple, cost-efficient, and scalable.
---
**Phase 0 (MVP Scope):**
We want to start with:
• One simple multiplayer game (preferably Ludo or similar)
• User account system (login + basic player profile)
• Basic XP system (shared progression concept for future games)
• Simple UI (home screen + game entry)
• Clean and scalable architecture (important for future expansion)
---
**Important Notes:**
• This is NOT a single game project — it’s a platform that will grow over time
• We will add more games in future phases (Uno, Domino, etc.)
• The system must be designed so new games can be added easily
• We want a simple implementation, not over-engineered, but also not something that requires a full rewrite later
---
**Technical Preferences:**
• Unity (preferred)
• Multiplayer experience (important, even if simple implementation)
• Firebase or similar backend is acceptable
---
**Future Vision:**
We plan to expand the platform by adding new games every 1–2 months, along with features like:
• Leaderboards
• Avatar system
• Shop & rewards
• Events and challenges
---
**Budget:**
Flexible for the right developer.
We are looking for a cost-efficient MVP and a long-term collaboration.
---
**What we expect from you:**
• Experience with Unity and multiplayer games
• Clean and maintainable code
• Suggested approach for scalability
• Estimated timeline and cost
---
**Nice to Have (Not Required):**
• Experience building casual or board games
• Experience with scalable backend systems
---
**Goal:**
Build a simple but solid foundation that we can grow into a full multi-game platform over time.
---
Mobile Game Platform (MVP with 1 Simple Multiplayer Game)
---
**Project Overview:**
We are building a scalable mobile game platform that will host multiple casual games (similar to a game café concept).
Players will have a single account, shared progression (XP), and will be able to access different games from one place.
For the MVP, the goal is to keep things simple, cost-efficient, and scalable.
---
**Phase 0 (MVP Scope):**
We want to start with:
• One simple multiplayer game (preferably Ludo or similar)
• User account system (login + basic player profile)
• Basic XP system (shared progression concept for future games)
• Simple UI (home screen + game entry)
• Clean and scalable architecture (important for future expansion)
---
**Important Notes:**
• This is NOT a single game project — it’s a platform that will grow over time
• We will add more games in future phases (Uno, Domino, etc.)
• The system must be designed so new games can be added easily
• We want a simple implementation, not over-engineered, but also not something that requires a full rewrite later
---
**Technical Preferences:**
• Unity (preferred)
• Multiplayer experience (important, even if simple implementation)
• Firebase or similar backend is acceptable
---
**Future Vision:**
We plan to expand the platform by adding new games every 1–2 months, along with features like:
• Leaderboards
• Avatar system
• Shop & rewards
• Events and challenges
---
**Budget:**
Flexible for the right developer.
We are looking for a cost-efficient MVP and a long-term collaboration.
---
**What we expect from you:**
• Experience with Unity and multiplayer games
• Clean and maintainable code
• Suggested approach for scalability
• Estimated timeline and cost
---
**Nice to Have (Not Required):**
• Experience building casual or board games
• Experience with scalable backend systems
---
**Goal:**
Build a simple but solid foundation that we can grow into a full multi-game platform over time.
---
Related categories:
Mobile App Development
iPhone
Game Design
C# Programming
Game Development
Backend Development
Game Testing
Unity