Cartoonish Third-Person Action Game

Job ID: 39713386

Budget: $10 – $30 USD

I’m building a Unity3D cartoonish action experience viewed entirely from a third-person perspective and need a solid prototype that shows the core loop working end-to-end. Unity 2022-LTS and C# will be the foundation, so please work inside that environment.

What I expect to hold in my hands at the end:
• A playable Windows build with a responsive character that can run, jump, dodge and perform at least two distinct attacks.
• Basic enemy AI (patrol, chase, simple attack) with health, hit reactions and death logic.
• One compact test level populated with obstacles and pickups that highlight movement and combat.
• A lightweight main menu (Start, Options placeholder, Quit) plus an in-game pause screen.
• Cartoonish shaders, post-processing and UI that keep the tone bright and fun. Free or low-cost Asset Store packages are welcome, just note licences.
• Clean, commented C# scripts and the complete Unity project folder so I can continue iterating.

I’ll supply any brand art or sound once the gameplay loop is locked; for now feel free to stub those. Let me know how long you’ll need and what you see as the critical milestones so we can keep the momentum going.