Cartoonish Third-Person Action Game
Budget: $10 – $30 USD
I’m building a Unity3D cartoonish action experience viewed entirely from a third-person perspective and need a solid prototype that shows the core loop working end-to-end. Unity 2022-LTS and C# will be the foundation, so please work inside that environment.
What I expect to hold in my hands at the end:
• A playable Windows build with a responsive character that can run, jump, dodge and perform at least two distinct attacks.
• Basic enemy AI (patrol, chase, simple attack) with health, hit reactions and death logic.
• One compact test level populated with obstacles and pickups that highlight movement and combat.
• A lightweight main menu (Start, Options placeholder, Quit) plus an in-game pause screen.
• Cartoonish shaders, post-processing and UI that keep the tone bright and fun. Free or low-cost Asset Store packages are welcome, just note licences.
• Clean, commented C# scripts and the complete Unity project folder so I can continue iterating.
I’ll supply any brand art or sound once the gameplay loop is locked; for now feel free to stub those. Let me know how long you’ll need and what you see as the critical milestones so we can keep the momentum going.
What I expect to hold in my hands at the end:
• A playable Windows build with a responsive character that can run, jump, dodge and perform at least two distinct attacks.
• Basic enemy AI (patrol, chase, simple attack) with health, hit reactions and death logic.
• One compact test level populated with obstacles and pickups that highlight movement and combat.
• A lightweight main menu (Start, Options placeholder, Quit) plus an in-game pause screen.
• Cartoonish shaders, post-processing and UI that keep the tone bright and fun. Free or low-cost Asset Store packages are welcome, just note licences.
• Clean, commented C# scripts and the complete Unity project folder so I can continue iterating.
I’ll supply any brand art or sound once the gameplay loop is locked; for now feel free to stub those. Let me know how long you’ll need and what you see as the critical milestones so we can keep the momentum going.
Related categories:
Game Design
C# Programming
C++ Programming
Unity 3D
Game Development
Unity
Level Design
AI Development