Cartoonish VR Electrolysis Demo
Budget: $250 – $750 USD
I need a small-scale VR experience that demonstrates the electrolysis process in a bright, cartoon-style laboratory. The scene only has to support basic viewing, so users can look around the setup, observe the electrodes, and watch the ions split and bubble without needing in-depth controls. A single button or gaze interaction that starts and resets the animation is enough.
You may build in Unity or Unreal—whichever lets you achieve smooth performance and the stylised visuals quickest. If you already have a preferred pipeline for Oculus, HTC Vive, or PlayStation VR, feel free to stick with it; I simply need a working build on at least one of those headsets, plus the original project files.
Deliverables
• VR executable ready to sideload/run on the chosen headset
• Editable project source with clear folder structure
• Short read-me explaining how to launch the demo and trigger the animation
Keep the visuals playful but informative, the interaction minimal, and the code clean so I can expand the experiment later.
You may build in Unity or Unreal—whichever lets you achieve smooth performance and the stylised visuals quickest. If you already have a preferred pipeline for Oculus, HTC Vive, or PlayStation VR, feel free to stick with it; I simply need a working build on at least one of those headsets, plus the original project files.
Deliverables
• VR executable ready to sideload/run on the chosen headset
• Editable project source with clear folder structure
• Short read-me explaining how to launch the demo and trigger the animation
Keep the visuals playful but informative, the interaction minimal, and the code clean so I can expand the experiment later.
Related categories:
Game Design
Animation
3D Animation
Unity 3D
Game Development
Unreal Engine
Unity
Virtual Reality