Cartoon PC Fishing Multiplier Game
Budget: $250 – $750 AUD
I’m building a light-hearted, cartoon-style fishing game for PC that finally delivers on those “too good to be true” Instagram ads. The flow is intentionally simple:
– Players place a wager
– A bonus wheel spins to award instant cash-back before the cast
– One click drops the line; another reels in automatically
– The larger the fish that surfaces, the higher a visible multiplier creeps up
-fast easy stripe payments payid easy withdrawals for users and easy deposits
All core play happens on a single screen with bright, exaggerated art and snappy sounds—no complex skill tests, just the satisfying click-and-wait loop.
What I need from you is the complete playable prototype: coded for Windows, with basic UI, RNG logic for bets, wheel outcomes, fish sizes, and an on-screen balance that updates in real time. I’ll supply asset references and exact multiplier tables once we start; feel free to lean on Unity or Unreal if that speeds things up.
Acceptance is straightforward:
• EXE build plus project source
• Cartoon art placeholders that clearly indicate style direction
• Clean, commented code so future features (leaderboards, skins) slot in easily
If this sounds like your kind of project, let’s reel it in together.
https://youtube.com/shorts/dMVZyINJqdM?si=HuU8oUE9fFfDTbWQ
PLEASE WATCH THE ADD ON YOUTUBE IF YOU CAN DELIVER EXACTLY THIS PLEASE MESSAGE ME
– Players place a wager
– A bonus wheel spins to award instant cash-back before the cast
– One click drops the line; another reels in automatically
– The larger the fish that surfaces, the higher a visible multiplier creeps up
-fast easy stripe payments payid easy withdrawals for users and easy deposits
All core play happens on a single screen with bright, exaggerated art and snappy sounds—no complex skill tests, just the satisfying click-and-wait loop.
What I need from you is the complete playable prototype: coded for Windows, with basic UI, RNG logic for bets, wheel outcomes, fish sizes, and an on-screen balance that updates in real time. I’ll supply asset references and exact multiplier tables once we start; feel free to lean on Unity or Unreal if that speeds things up.
Acceptance is straightforward:
• EXE build plus project source
• Cartoon art placeholders that clearly indicate style direction
• Clean, commented code so future features (leaderboards, skins) slot in easily
If this sounds like your kind of project, let’s reel it in together.
https://youtube.com/shorts/dMVZyINJqdM?si=HuU8oUE9fFfDTbWQ
PLEASE WATCH THE ADD ON YOUTUBE IF YOU CAN DELIVER EXACTLY THIS PLEASE MESSAGE ME
Related categories:
Game Design
C# Programming
Animation
C++ Programming
Unity 3D
Game Development
Unreal Engine
Unity