Betting Integration for Dominoe Pro Multiplayer
Budget: $750 – $1,500 CAD
I have purchased the Dominoe Pro Multiplayer (Unity) template and run a website on Sngine (PHP/MySQL) with a wallet system.
I want to extend the game to allow spectators to bet wallet points on the next domino move. This is an MVP project — lean but functional — structured in 4 clear milestones.
Core Requirements (MVP)
• Add spectator/host mode (visual of board, no play).
• Add betting panel for spectators (list of unplayed domino pieces).
• Implement Think Time (configurable pause before each turn so spectators can place bets).
• Bets close when the move is made.
• Connect bets to Sngine wallet via API:
• Deduct points on bet placement.
• Redistribute winnings among correct bettors automatically.
• Ad & sponsor placeholders:
• Small space on player avatars for sponsor logos.
• Banner/board spaces for ads.
• Configurable ad frequency between turns.
• Basic transaction logging + prevention of duplicate charges (idempotency).
• Delivery as clean, documented code (Unity + PHP).
Milestones
1. Hooks & spectator mode.
2. Betting UI + Think Time + ad placeholders.
3. Sngine wallet API integration (deduct/payout).
4. Bet resolution, payouts, testing & deployment.
Nice to have (later, not in MVP)
• Dynamic odds.
• Real ad network integration.
• Leaderboards, analytics, monetization features.
Tech stack
• Unity (C# / Netcode for GameObjects).
• PHP/MySQL (Sngine wallet).
• REST API bridge with secure auth (HMAC/JWT).
What I’m looking for
• A full-stack dev comfortable with both Unity and PHP/MySQL.
• Proven experience with game API integrations.
• Ability to work milestone-based, fixed price.
• Deliver clean, commented code and short documentation.
Budget
Lean MVP: $500–$1,200 fixed price, milestone payments.
Please provide:
• Relevant portfolio (Unity multiplayer + API projects).
• Rough cost per milestone (or full fixed price).
• Estimated delivery timeline.
I want to extend the game to allow spectators to bet wallet points on the next domino move. This is an MVP project — lean but functional — structured in 4 clear milestones.
Core Requirements (MVP)
• Add spectator/host mode (visual of board, no play).
• Add betting panel for spectators (list of unplayed domino pieces).
• Implement Think Time (configurable pause before each turn so spectators can place bets).
• Bets close when the move is made.
• Connect bets to Sngine wallet via API:
• Deduct points on bet placement.
• Redistribute winnings among correct bettors automatically.
• Ad & sponsor placeholders:
• Small space on player avatars for sponsor logos.
• Banner/board spaces for ads.
• Configurable ad frequency between turns.
• Basic transaction logging + prevention of duplicate charges (idempotency).
• Delivery as clean, documented code (Unity + PHP).
Milestones
1. Hooks & spectator mode.
2. Betting UI + Think Time + ad placeholders.
3. Sngine wallet API integration (deduct/payout).
4. Bet resolution, payouts, testing & deployment.
Nice to have (later, not in MVP)
• Dynamic odds.
• Real ad network integration.
• Leaderboards, analytics, monetization features.
Tech stack
• Unity (C# / Netcode for GameObjects).
• PHP/MySQL (Sngine wallet).
• REST API bridge with secure auth (HMAC/JWT).
What I’m looking for
• A full-stack dev comfortable with both Unity and PHP/MySQL.
• Proven experience with game API integrations.
• Ability to work milestone-based, fixed price.
• Deliver clean, commented code and short documentation.
Budget
Lean MVP: $500–$1,200 fixed price, milestone payments.
Please provide:
• Relevant portfolio (Unity multiplayer + API projects).
• Rough cost per milestone (or full fixed price).
• Estimated delivery timeline.