Android 3D Puzzle Game
Budget: $250 – $750 USD
I’m planning a mobile puzzle title built entirely in Unity for Android and need someone who can take the idea from concept to a polished .apk. The gameplay will revolve around 3D environments and physics-based challenges rather than 2D tile swapping, so solid experience with Unity’s 3D workflow, lighting, and mobile optimisation is essential.
Because I don’t yet have art, animation, audio, or UI assets, you’ll be creating everything from scratch—models, textures, effects, sound cues, and menu screens—matching a cohesive, modern style suitable for mid-range devices. I’ll provide the core puzzle mechanics and reference sketches; you’ll translate those into playable levels, intuitive controls, and a short tutorial.
Key deliverables
• Fully functional Unity project with at least one complete puzzle world (five levels)
• All original 3D assets, textures, materials, animations, and SFX packaged and source-file ready
• Optimised Android build (targeting Android 8.0+, <150 MB) plus signed release-ready .apk
I’ll sign off milestones after each world mechanic is integrated, assets meet the agreed visual standard, and builds run smoothly on test devices without frame-drops or crashes. If you know your way around Unity’s Addressables, URP, and mobile performance profiling, we’ll move quickly.
Because I don’t yet have art, animation, audio, or UI assets, you’ll be creating everything from scratch—models, textures, effects, sound cues, and menu screens—matching a cohesive, modern style suitable for mid-range devices. I’ll provide the core puzzle mechanics and reference sketches; you’ll translate those into playable levels, intuitive controls, and a short tutorial.
Key deliverables
• Fully functional Unity project with at least one complete puzzle world (five levels)
• All original 3D assets, textures, materials, animations, and SFX packaged and source-file ready
• Optimised Android build (targeting Android 8.0+, <150 MB) plus signed release-ready .apk
I’ll sign off milestones after each world mechanic is integrated, assets meet the agreed visual standard, and builds run smoothly on test devices without frame-drops or crashes. If you know your way around Unity’s Addressables, URP, and mobile performance profiling, we’ll move quickly.
Related categories:
Mobile App Development
Android
3D Rendering
3D Modelling
3D Animation
Unity 3D
Game Development
Unity