Android App Development
Budget: $150 – $300 USD
I need a complete Android real-time strategy game built from the ground up. The core idea, basic mechanics, and rough sketches are ready; what’s missing is the technical and creative muscle to turn them into a playable release on the Google Play Store.
You’ll be responsible for coding the gameplay loop, designing or integrating the UI, adding graphics and audio assets (placeholders are fine during early sprints), and making sure the experience runs smoothly on current Android versions and popular screen sizes. Unity or another proven engine that compiles cleanly to Android is welcome as long as I receive the full editable project at the end.
To keep the scope clear, here is what I expect as concrete milestones:
• Playable MVP with one skirmish map, basic AI opponents, pause/resume, and touch controls
• Polished build featuring multiple maps, resource and unit balance passes, in-game tutorial, and scalable graphics settings
• Signed APK + all source files, assets, and build instructions ready for Play Console submission
Performance must remain stable at 60 FPS on mid-tier devices, and loading times should stay under ten seconds on first launch. If you have shipped strategy games before, especially real-time titles, I’d love to see examples when we begin.
You’ll be responsible for coding the gameplay loop, designing or integrating the UI, adding graphics and audio assets (placeholders are fine during early sprints), and making sure the experience runs smoothly on current Android versions and popular screen sizes. Unity or another proven engine that compiles cleanly to Android is welcome as long as I receive the full editable project at the end.
To keep the scope clear, here is what I expect as concrete milestones:
• Playable MVP with one skirmish map, basic AI opponents, pause/resume, and touch controls
• Polished build featuring multiple maps, resource and unit balance passes, in-game tutorial, and scalable graphics settings
• Signed APK + all source files, assets, and build instructions ready for Play Console submission
Performance must remain stable at 60 FPS on mid-tier devices, and loading times should stay under ten seconds on first launch. If you have shipped strategy games before, especially real-time titles, I’d love to see examples when we begin.