Action Adventure PC Game Development
Budget: $10 – $30 USD
I’m creating a fast-paced action-adventure experience for Windows desktops and need help turning my concept into a polished vertical slice. The core loop blends melee combat, environmental traversal, and light puzzle elements. I already have initial story beats, concept art, and a handful of grey-box levels; what’s missing is a skilled game developer who can bring everything together inside either Unreal Engine 5 or Unity HDRP without losing performance or cinematic flair.
Here’s what I need from you:
• Assemble the playable slice, wiring up movement, combat, camera, and controller support.
• Integrate my existing models, animations, and VFX, adding placeholder art only when absolutely necessary.
• Implement save / load, scalable graphics settings, and basic UI (main menu, pause, inventory).
• Package a Windows build and supply the full, well-commented project files with step-by-step build instructions.
Acceptance criteria: the demo must boot straight into gameplay, hit a stable 60 FPS on a mid-range GPU (GTX 1060 / RX 580), and allow testers to complete the designated level from start to finish without critical bugs.
If you’re comfortable iterating quickly, balancing gameplay feel, and collaborating over version control (Git or Perforce), let’s talk—I’m eager to see this world come alive.
Here’s what I need from you:
• Assemble the playable slice, wiring up movement, combat, camera, and controller support.
• Integrate my existing models, animations, and VFX, adding placeholder art only when absolutely necessary.
• Implement save / load, scalable graphics settings, and basic UI (main menu, pause, inventory).
• Package a Windows build and supply the full, well-commented project files with step-by-step build instructions.
Acceptance criteria: the demo must boot straight into gameplay, hit a stable 60 FPS on a mid-range GPU (GTX 1060 / RX 580), and allow testers to complete the designated level from start to finish without critical bugs.
If you’re comfortable iterating quickly, balancing gameplay feel, and collaborating over version control (Git or Perforce), let’s talk—I’m eager to see this world come alive.
Related categories:
Mobile App Development
iPhone
Game Design
C# Programming
3D Modelling
Unity 3D
Unreal Engine
Unity